This means that individual apps can’t access audio signal from other apps out of the box. The API in question kCGDisplayStreamShowCursor in CGDisplayStreamCreateWithDispatchQueue. If anyone come across a solution to work around the limitation of CoreGraphics (or I hear any updates from Apple), let's revisit the issue. 18. OBS Studio - Free and open source software for live streaming and screen recording - obsproject/obs-studio Now we got another unpredictable behavior of the macOS SDK. In the documentation for CGWindowListCreateImage(), using CGRectNull specifies that it will automatically use the minimum required size to capture the specified windows in the window list, that's all. Step 2 Set up for recording. Not sure how this can be fixed. You make accusations of toxicity, yet clearly contribute it. Before we use OBS to record something, we need to do some preset. Run OBS as Administrator or In Compatibility Mode. By clicking “Sign up for GitHub”, you agree to our terms of service and Method #2: Monitor Capture to Record the Browser. You signed in with another tab or window. The duplicate call you're talking about is just a redundant call. Change Your Settings for the Browser. A lot of good people have come together to contribute to this project, and despite its flaws and their flaws, it is not merely some cobbled-together thing. abundant other unrelated compiling issues from badly optimised code. Have a question about this project? OBS is fairly a good example of a solution to a perfect home-made video, with its two representative components of recording and streaming, to those in need of screen recording and live broadcasting.. Subscribe on YouTube for Show Notifications! How to record a window/ video/ gameplay/ browser with OBS. Then select either Desktop or Window Capture. A lot of care and love has gone in to this project and I will defend it -- and defend them -- adamantly. Eventually, I closed it because there was no response, and I felt it was an unnecessary change at the time. The code (probably) has no problem. This'll be available in a future update of Windows 10 for the Windows Graphics method. Have Streamlabs OBS installed in Program Files (default install location). I could of course be wrong, and Apple could be doing something unpleasant when you use CGRectNull, but that feels unlikely. It has support for Windows and macOS, both. Specifically, here is how to reproduce (reproducible both in 10.15 and 11.0; Intel/M1): Then B will always have cursors shown and captured, because of the existence of A. Like dodgepong said before, this is not a problem of "toxic atmosphere", "laziness" or "unwillingness", but just a lack of human resources. The Screen Capture (on Linux) or Display Capture (on Mac and Windows) source type records directly from a specified screen and will capture anything that happens in the designated area. Found a commit a892fa9 which says the use of id casting was necessary back then. The main difference between Windows and Mac computers is the type of Audio setup that you use. Depends on the window you're trying to capture. The issue means that when OBS users go to start streaming on Twitch, there are large black blocks in their broadcasts. Click the add source in OBS inside of one of your scenes. to your account, Operating system and version: macOS 11.0 Big Sur Unlike Windows, macOS does not have any system-level audio routing. OBS Studio is a free, open-source software which is meant for professional video streaming. Early return if arr has something in it, then fallback strategy with find_window. Add the Display Capture Source. Apple had not deprecated OpenGL, and I did not think Apple would do such a thing, so I felt it was redundant and wanted to understand the motivation behind it. To show a window again, right-click on another window’s heading and click on a window’s name without a check next to it. Accounts on Discord are free, and the server is publicly accessible. Perhaps it's a bit poorly worded in the documentation, but if you have one window in the window list, it will return an image with a rectangle that is equal to the size of that one window, otherwise window capture would not be capturing anything at all. Can you please elaborate on this? As soon as source B is removed, source A doesn't show the cursor again. Is someone able to please summarize this issue as the original post has been deleted? That's the opposite of what I stated in my initial reply. The discussion here makes it difficult to understand what the issue is and how to replicate so that we can start looking in to it. I initially tried to communicate with the author of the PR, but had no response. In this way, you can hide your electron capture windows, yet still have them be available to OBS for window-capture. We're happy to help you get things compiled if you want to try your hand at testing or even submitting a PR. If there is only one display capture source, or all such sources have options "hide cursors", then the option works fine. You signed in with another tab or window. OBS Display Capture not Working Some games and Windows Store games, like Sea of Thieves, need this due to given additional permissions. to your account. My guess is that the internal graphics buffer for one display device is shared across all display capturing sessions (not only within OBS but across any other applications too). Also as a quick hack... what about saving the last good frame and if there is a black frame AND the previous frame was not black, use the previous frame once. OBS Studio also offers a user-friendly UI, so that a beginner in video recording and streaming can easily and quickly handle and run this tool. If you are using window capture you may need to enter program into full screen, or resize the window to match the base resolution of OBS. Guess this would be a Big Sur issue. If you have fixes for those issues you claim to have found, I'm sure we'd welcome them in relevant PRs. I have reported a bug to Apple, and am waiting for the feedback. Unexpectedly, albeit the high-quality recording capabilities, OBS … Use: "Capture Specific Window" or "Capture foreground window with hotkey" to force the capture to the game; Try toggling the Anti-cheat hook on or off. Keep unnecessarily provocative comments and opinions away from our issue reports please, as all it does is seek to provoke and detract from any actual issue there may be. The text was updated successfully, but these errors were encountered: Interestingly, on another mac with 10.15 it works well -- the cursor disappears when the option has been disabled. In case OBS Studio doesn’t have the right to do … Based on your comment, I tried a couple of possibilities like: in which the behavior is same (works on 10.15 but not on 11.0), or. According to the reports from users, OBS capture windows black issue often appears while they are trying to capture Chrome window. OpenGL still works on mac and probably will for quite a while so it's not a huge deal for the time being. Another developer I trust has offered to take up finishing the Metal renderer but he won't be available to do so for some time. But fortunately, you might experience OBS black screen issue when you are capturing footage. (With Aero on, this will only capture the window itself, and not any windows on top. Window Capture. Modify the Settings for Your Needs. Asynchronous video sources are completely separate from the renderer. OBS does not particularly require multi-threaded rendering because its rendering is very simple, there wouldn't really be any gain out of it. Another program that captures the screen but with capturing cursor enabled (this was the my case as I was having only one display capture source) can replace the display source A. Successfully merging a pull request may close this issue. All these comments and claims are completely unnecessary and detract from the issue. the captured frame still shows mouse cursors, Create a display capture source A with cursor, Create another display capture source B with cursor. Now, apart from all these things, OBS is quite impressive. Asynchronous video sources are completely separate from the renderer. Last I can recall, we did not have replication steps or access to a machine where this was happening on to investigate. After some testing, it needs to point to the id cast of either kCFBooleanTrue or kCFBooleanFalse in order for it to work properly. Hurtful responses help no one. OpenGL still works on mac and probably will for quite a while so it's not a huge deal for the time being. https://github.com/obsproject/obs-studio/blob/master/plugins/mac-capture/mac-window-capture.m#L35-L45. I found the reason --- when there are multiple sources (or any other applications other than OBS capturing the device screen), the option conflicts. I don't take things personal (I'm not always around this issue board anyways), just trying to make a point about how releasing frustration on contributors and maintainers will not yield useful results. Maybe my guess about NULL was wrong; I just cannot make cursor hidden. Hit Start to start capturing the screen with your mouse cursor. @wookayin Yeah that sounds about right. Sign up for a free GitHub account to open an issue and contact its maintainers and the community. This is a great option for window-capturing without on computers with limited desktop screen space. Additionally, whether we use OpenGL or Metal likely has little relevance to the actual issue report, as window capture on mac is an async source in the first place. Please fix this issue it's the main reason I can't use this program right now! Let me try a few more things and will let you know of the possible workaround. OBS Studio version: OBS 26.1.0. Current Behavior. privacy statement. Steps to Reproduce. I'm pretty sure based upon the author's profile, the author did not speak English, but regardless no real communication ever occurred. Thanks for the report and the leads. Small tutorial to get a Highlight Pointer or Cursor in Windows to use in OBS studio or other Apps. Although you're in the correct area of code, I don't think either of those things are relevant to the performance issue. I don't want to see any more of this, please. Are you referring to a specific case/occurrence? Helping becomes difficult when you're talking to a wall of ignorance, so it makes sense that few people even try. Sign up for a free GitHub account to open an issue and contact its maintainers and the community. In my experiments, if there is any active display capture session with cursor appear enabled (which is by default, unfortunately), the cursor would appear in all existing capturing sessions. If you’re using Window Capture you can choose whether or not to capture your cursor, then Ok to add the source. (Optional) Choose the Display You Want to Use. By clicking “Sign up for GitHub”, you agree to our terms of service and if (arr.count || !find_window(&wc->window, NULL, false)) instead of Have Streamlabs OBS installed in Program Files (default install location). But they are mostly designed to show only the default look of a cursor. Select the desired Window you want to capture. Separate graphics backends/modules are a thing since the very first versions of OBS Studio. This can be downloaded here.The process to use the software is basically the same as the Windows method listed above. If you haven’t installed OBS on your computer, go to its official site and download it. This would fix 80% of the problem. The text was updated successfully, but these errors were encountered: Keyboardcowgirl, as much as I can understand your frustration with this issue, this does not give you the right to make attacks like this to the development team. I'm a 10-years retired interface developer trying her best, no reason to take things so personal because you read between the lines. However, there are … This is open source, after all. I don't mind checking to verify if CGRectNull contributes to performance issues with window capture, but with a parameter like that, considering it's a four-integer rectangle structure, I feel doubt considering all it should be expected to do internally is just automatically calculate the rectangle for you. In the meantime, let's refocus: what issues are you currently, actively having with compiling the program? Method #3: Browser Source to Record a Window. I read that too quickly. It's harmless and is very unlikely to have anything to do with the issue. I guess it is a regression bug around null pointer vs false object (kCFBooleanFalse). I've fixed it in f7cf707. Given that fact I think it's fine to close the issue, would you agree? By programming logic, I believe if (arr.count) returns true only if the array is populated, not by a zero-value, which would inherently be a false boolean. Sign in Additionally, I'd like to point out that in the subsequent mantis issue you link, Netizen01 that you yourself reference does not state that it has anything to do with CGRectNull, but instead states: I'm guessing it has more to do with threads and shared image buffers, which to me sounds like a more plausible explanation. If anyone come across a solution to work around the limitation of CoreGraphics (or I hear any updates from Apple), let's revisit the issue. However if I'm wrong I'll gladly eat my words so I'll test it out and report back. As it stands, we have been unable to replicate this issue. I guess a workaround in the meantime would be @true for show vs null for hide? Some games and Windows Store games, like Sea of Thieves, need this due to given additional permissions. OBS Laggy Recording – How Do I Make OBS Record Smoother. Additionally, whether we use OpenGL or Metal likely has little relevance to the actual issue report, as window capture on mac is an async source in the first place. I worked on the Metal implementation a while back, but my recommendation for compartmentalising DirectX/OpenGL/Metal/Vulkan into their own modules was completely shot down due to "too much effort" and "OBS is DirectX based, be glad we have OpenGL support already". Hit the hotkeys to capture a screenshot. With the release of Streamlabs OBS for Mac, a common question is “Why can’t I capture desktop audio?”. As for the Metal topic that came up for some inexplicable reason, we had a Metal implementation submitted three or four years ago. OBS has a GL backend for Linux, and a Metal backend is planned to resolve Apple's deprecation of OpenGL on macOS. What compiling issues are you referring to? When "Show Cursor" is turned off, the display capture source should not capture cursors. OBS Capture Part Of Window … mac-capture: Fix display capture cursor bug The kCGDisplayStreamShowCursor option used with the dictionary does not work if you assign @true or @false to it. Don't read the situation as "the devs are lazy", but rather read it as "the devs need help." Step 1 Launch OBS. Unfortunately, we haven't heard back from that individual. What's weird is if I disable the cursor on source A and then create a new source B, the new source has the cursor activated by default. It’s in the All Apps area of the Start … Have a question about this project? Add the Browser Source. We’ll occasionally send you account related emails. Step 2: Open OBS software. In the settings dialog box for this source you’ll be able to select from multiple monitors if you have more than one active. if (!arr.count && !find_window(&wc->window, NULL, false)), Also, thank for you the positive response. However, again I will test it to be safe, as stranger things have happened. Deactivate this to hide the mouse cursor. I failed to test this for OBS on multiple occasions, due to abundant other unrelated compiling issues from badly optimised code, I completely understand that OBS is in many parts cobbled-together from throwing code at it and seeing what sticks, was completely shot down due to "too much effort" and "OBS is DirectX based, be glad we have OpenGL support already", I can't reach out anywhere other than here or the (shockingly pointless) forums, overwhelming amount of patch-job OBS code. I'll check to see if changing that around affects anything but I doubt it. I haven't dug into the display capture source code, but it seems weird that as soon as a second display capture stream with a cursor is removed the first source is able to revert to its own settings. If someone has proper replication steps for this, we would love to see a new issue reported so we can resume investigation. There's a toxic atmosphere around OBS being DirectX-only and none of the Mac devs that I know are interested in dealing with that. Custom resolution will be the width and height set in OBS. OBS Studio allows you to capture the footage from any Windows on your computer and this feature is often used in gaming. It helped me a lot after getting a lot of the issues you seem to have encountered too. but that's not really relevant either as CGWindowListCreateImage will return a safe-to-use value in either case. I hope we can look into them further to see if there's something useful to be gleaned. I still have a copy of it available on my local mac repository but is very out-dated and doesn't work. Subscribe for more streaming tutorials. Anyway that false claim aside, at the time, there were a couple issues with the PR, and the author was not responding. obs-studio/plugins/mac-capture/mac-display-capture.m. ... To bring your video from Zoom back into OBS you can use a desktop or window capture. Looking at the piece of code you're referring to: https://github.com/obsproject/obs-studio/blob/master/plugins/mac-capture/mac-window-capture.m#L35-L45 Later on, Apple deprecated OpenGL, so I reopened the pull request myself. From the drop-down menu, choose “Audio Output Capture” to select your desktop audio output for recording. privacy statement. Display Capture: disabling Show Cursor does not work. That seems to me like it would cause some extra problems too. Conditionally setting @(CFBooleanGetValue(show_cursor_cf)) also did not work. Yes, those who try it will be delighted with its efficiency, workflow, and extensibility. We're trying our best to help you too! The deps can be downloaded from the URL in the scripts; in particular Qt 5.10.1 is not easily available. Use: "Capture Specific Window" or "Capture foreground window with hotkey" to force the capture to the game; Try toggling the Anti-cheat hook on or off. Consider checking the CI scripts in order to compile OBS-Studio on Mac. I know it's not ideal but would really help. If your window capture source is not working in Open Broadcast Software I would try the following:1. For Mac users: You can hover your mouse cursor over the top-left corner of the app to show the close button. Don't bottle up frustration and pour it out on a GitHub issue, talk to Jim or any of us on IRC or Discord, we try our best to be very reasonable. Yes, I am okay with that. Regardless "Show Cursor" is on/off, the display capture source always shows cursors captured. The obvious workaround would be to force the cursor off at all times, and selectively draw a fake cursor in OBS, the same way we do with BitBlt capture on Windows? A screenshot of the black capture window issue shows how one OBS user ran into the problem when trying to capture footage from a Chrome window… Thanks a lot everyone for a great program! Aside from IrfanView, there are other apps you can use to capture the mouse cursor in a screenshot. MacOS: Using OBS as a Virtual Webcam Update January 2021: VirtualCam is now natively included in OBS 26.1, so you no longer need to download the plugin listed below. Recording your Screen: Open OBS Studio on your PC or Mac. Successfully merging a pull request may close this issue. For the actual issue, if we are doing something that can be improved with window capture, then I definitely want to know about it. Sign in Capture Layered Windows. Of course one could argue that maybe it should be Modules would make a lot more sense since you can have each module use a purpose-built I/O that can then talk to the core OBS code without running any bloating code to support incompatible frameworks in the background. I strongly recommend that if you want to help more, you should join our Discord server and post in the #development channel. Last Updated on December 30, 2020 by Robert Jackson. With aero off, it will capture windows on top, this is a windows design limitation) Settings Capture mouse cursor. OBS Studio is very popular and preferred by end-game gamers because of its functionality to tweak videos and micromanage different modules. Mac users could also take it for reference because the operations on Windows & Mac OBS Studio are quite similar. In this way, OBS is able to record the internal sound on your Mac.. How to make iShowU work with OBS. Launch OBS; Add a Display Capture; uncheck "Show Cursor" the captured frame still shows mouse cursors; Additional information I also tried several values for hiding cursors like NULL but they are all ignored on Big Sur. Mac Users must read this: Since Apple has disabled the functionality of recording desktop/internal audio in all Macs, before you start to record with OBS, you must download IShouU Audio Capture, an audio plugin, onto your Mac.. Please, please step forward if you want to contribute to better Mac support. I wonder if the cast to id is causing an issue, as the API explicitly states, The value must be specified as a CFBoolean. We're stuck on this version due to several bugs up to 5.12 (not sure of the status with later Qt versions). To record Discord audio in OBS, you can press the plus icon (+) in the “Sources” area of the OBS window. Once you follow the steps below, you can easily record any onscreen activities with OBS. As an extra: I hope someone noticed the double return of the exact same thing, both before and after the check if the window even exists. Step 1 Download and install iShowU on your Mac Change the Capture Method to "BitBlt" (which cannot capture hardware accelerated apps like Discord and Chrome) if you want to be able to toggle the cursor. Who did you get that answer from? in which cursors are never shown on either case. Window Capture for OBS will allow you to broadcast the screen of a particular application (Skype, Word, PowerPoint, Internet Browsers, etc.) Compile issues are pretty rare across the project, from my understanding (though this is also better discussed on Discord, where you can be helped in real-time). When it comes to free and open sourced screen recorder , OBS Studio from Jim (maintainer of OBS software) is a household name among screencasting crowd, especially those who have a demand for live streaming. This early return happens if CGWindowListCreate returns an empty array (meaning the window specified in wc->window.window_id couldn't be found). 17. After reading this over and discussion with the team, there doesn't appear to be anything of value in this thread. Suggestions to use Display capture instead aren't out of laziness (we know it's not ideal), but rather out of practicality due to not being aware of a better solution. and only that. By default, CTRL + 11 are the hotkeys associated with screen capture. Update June 2020: There’s now a MacOS version of OBS VirtualCam. In this video I show how to use the window capture feature in streamlabs obs. This makes the cursor appear on source A as well. This is an early return, not a double-return. We’ll occasionally send you account related emails. Going to close it as it's not even clear what the issue is, and there is nothing actionable here. Sounds very odds to me. The reality is that we haven't have a Mac expert actively contributing to the project for quite some time now. I don't believe "badly optimised code" prevents a successful compilation. Save Your Settings. Yes, sorry. It was not due to toxicity or anyone considering OBS "DirectX-only", that has never been the case, and I would challenge you to find a single case where anyone representative of OBS claimed it was "DirectX-only". When "Show Cursor" is turned off, the display capture source should not capture cursors. Already on GitHub? Color Source • Color • Width • Height Display Capture • Display • Capture Cursor Game Capture • Window • Capture Cursor Image Slideshow • Image Files • Transition • Loop • Time Between Slides Media Source • Local File • Loop • Show … To set up a Display Capture go to the “Sources” widget, click on the “+” sign and select “Display Capture.” Give it a name and click “OK.” Regardless "Show Cursor" is on/off, the display capture source always shows cursors captured. I still believe this is a limitation or bug of MacOS CoreGraphics SDK. Already on GitHub? Save Your Settings.
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